Half-Orcs

Half-Orcs (Domesticated Orcs)

 

Physical Description: At a glance, domesticated orcs are indistinguishable from feral orcs. They are slightly taller than humans, powerfully built, with dull green or gray skin, coarse dark hair, and protruding, tusk-like canines. However, where their feral relatives have small, beady eyes, domesticated orcs have bright, intelligent human eyes, hinting at their hidden intelligence.

Society:

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Alignment and Religion:

Adventurers:

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Female Names:

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:16px;font-family:'ArialNarrow';color:#000000;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Half-Orc (Domesticated Orc) Racial Traits

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:12px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">+2 to One Ability Score: <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> Half-orc characters gain a +2 bonus to one ability score of their choice at creation to represent their varied nature.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:12px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Half-Breed: <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> Half-orcs are humans with the human and orc subtypes.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:12px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Medium: <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> Half-orcs are Medium creatures and have no bonuses or penalties due to their size.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:12px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Normal Speed: <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Half-orcs have a base speed of 30 feet.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:12px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Hatred: <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> Half-orcs receive a +1 racial bonus on attack rolls against humanoid creatures with the langur subtype because of their special training against these hated foes.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:12px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Forest Walker: <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Half-orcs have low-light vision and gain a +2 racial bonus on Climb checks.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:12px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Intimidating: <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Half-orcs receive a +2 racial bonus on Intimidate checks due to their fearsome nature.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:12px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Orc Blood: <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Half-orcs count as both humans and orcs for any effect related to race.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:12px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Orc Ferocity: <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:12px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Chain Fighter: <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> Half-orcs are proficient with flails and heavy flails, and treat dire flails and spiked chains as martial weapons.

<p dir="ltr" style="line-height:1.15;margin-top:0pt;margin-bottom:0pt;margin-left:9pt;text-indent:-9pt;"><span style="font-size:12px;font-family:Arial;color:#000000;font-weight:bold;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Languages: <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Half-orcs begin play speaking Common and Orc. Half-orcs with high Intelligence scores can choose from the following: Abyssal, Draconic, Giant, Gnoll, and Goblin. <span style="font-size:12px;font-family:Arial;color:#000000;font-weight:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">